In these two weeks, we successfully incorporated GIFs into the general driving MFC, which give a clearer idea of what each option does.

We tested out the new Sonic json and it worked perfectly. We then went on to create a general 2D Side Scroller UI that would support a range of such games. This is based off of the general driving MFC.

Basic json files for Batman have been written and tested out. Since Batman has a lot of controls and we did not want too many virtual buttons to cloud the screen during gameplay, we decided to integrate speech commands.

We began testing speech commands with Rocket League, making it so that saying “jump” would cause the car to jump and saying “camera” would switch to ball cam. We found that this worked generally well in a quiet environment, with a second of delay. Using virtual buttons however, did not cause a delay. Therefore, we decided to keep both the buttons and the speech options for Rocket League so that the user may choose how they would like to access these controls.